Description
Section – V-Ray Interface
Section 1 – V-Ray Material Preset Libraries
Section 2 – Creation of Basic Materials
Section 1 – Diffuse
Section 2 – Reflective
Section 3 – Refractive
Section 4 – Translucent
Section 5 -Stochastic flakes
Section 6 – Environmental Override
Section 7 – Textures
Section 1 – Emissive
Section 2 – Blend
Section 3 -Bump
Section 4 – Two-sided
Section 5 – Toon
Section 6 – Flakes
Section 7 – Wrapper
Section 8 – Material Override
Section 1 – Rectangular Light
Section 2 – Various Lights
Section 3 – IES Lights
Section 1 – Render
Section 2 – Environment
Section 3 – Swarm
Section 4 – Advanced Render Details
Section 1 – Clipper Plane
Section 2 – VRay Proxy with introduction to Grasshopper
Section 3 – Grass
Section – Animation
1 – Use of Caustics
2 – Use of Volumetric Fog in Environment